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Deck Tier List (Standard) - Ashes of Outland - May (Season 74) - Metabomb
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The Top 20 STANSARD and WILD Hearthstone Decks.

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The Most Effective Hearthstone Standard and Wild Decks after the Nerf: Ashes of Outland Meta

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Our latest list of the best decks to play in the current meta. Hearthstone - Deck guide 26/05/ Totem Shaman deck list guide - Ashes of Outland - Hearthstone.


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The BEST META Decks to CLIMB TO LEGEND THIS SEASON! - Standard - Hearthstone - Reuploaded

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Evolving the Hearthstone Meta. Fernando de Mesentier Silva. Independent Researcher. Rio de Janeiro, Brazil [email protected] Matthew C. Fontaine.


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TEMPO DECKS REMAIN ON alpinn.ru - Tempo Strategy Hearthstone [Ashes of Outland]

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Meta Decks for Hearthstone (Ashes of Outland). Last updated on May 02, at by Pandanaconda. General Information. On this page, you will find all.


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RENO WARLOCK BACK in the META? This Deck Hit RANK 1 LEGEND! - Ashes of Outland - Wild Hearthstone

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Metagaming is any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the​.


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Top 5 BEST META Decks to CLIMB TO LEGEND THIS SEASON! - Standard - Hearthstone

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Best Hearthstone Decks For July

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The best Ashes of Outland decks. We've got all the decklists and the latest guides​.


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EVEN A NERF WASN'T ENOUGH - Meta Snapshot Breakdown - Tempo Strategy Hearthstone [Ashes of Outland]

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Hearthstone Wild Meta Snapshot: Twin Slice got buffed? Meta Snapshot Team - 7 days ago. With aggro constituting half of the top two tiersβ€”six aggro lists.


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Top 5 BEST META Decks to CLIMB TO LEGEND THIS SEASON! - Standard - Hearthstone

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Top Decks to Climb Ladder in July - Ashes of Outland - Hearthstone

The controversial Shade of Naxxramas was also added, now a card seen by players as unfair as "something you can't interact with that just keeps growing". This expansion also saw the beginnings of Dragon Priest. The meta is a subject of constant discussion in Hearthstone media, with changes regularly charted, and the emergence of new deck types documented. The usual aggro gap was filled by Tempo decks, which utilized Prince Keleseth and the heart of the cards for a major power boost throughout the game. Since metagaming in itself will affect the metagame over time Face Hunters will win less often, and thus fewer people will play Face Hunters , new 'flavor of the month' decks evolve and the metagame is said to have changed. The meta of Hearthstone has changed with every balance patch and expansion , but also changes spontaneously as new decks are refined, discovered or popularized or as they rise against the existing meta. The most notable decks and characteristics of each era are listed below. Metagaming can also be player-specific. The Witchwood is best remembered for introducing Genn Greymane and Baku the Mooneater , a pair of build-arounds so impactful they had to be rotated a year early. Most decks focused on the strengths of each class's Basic cards. Overview: As a small set of only 30 total cards, many Classic decks got little changes. However, while individual decks can influence the meta strongly, the variety of decks seen usually results in more complex shifts, with a range of counters and checks in place. Each game format and game mode has its own meta, due to the differing rules and population. Although Shudderwock was very powerful and seen in many competitive tournaments, its power level was not its main concern, the long-lasting animation times were. By using this knowledge, Jack can improve his win rate by using a deck that beats Face Hunters since he is statistically more likely to queue into them on the ladder more than any other deck; the use of this strategy is called metagaming. In contrast, despite being highly effective, decks with high win rates but low population sizes never threaten the balance of the meta or the fun of players, consequently tending not to become the subject of complaints. Ironically, this is due to the extreme convergence of players seeking the optimal deck with which to beat the current meta, and thus playing almost identical decks; the effort to beat the meta in itself becomes part of the meta, thus enabling others to home in on how to thwart those very efforts. Since the opponent's class is not revealed until the match has started, and the contents of their deck usually does not become clear until some way into the match, being able to predict the opponent's choices offers a strong tactical advantage. This set saw the beginnings of Evolve Shaman , but this was lost in favor of the infamous Flamewreathed Faceless , which rounded out Aggro Shaman as a powerful deck. Jack is 'gaming the game'. This knowledge is an external fact that exists outside of the game rules of Hearthstone. While the Grimy Goons archetype only found much success in Paladin , Jade Golems began to see play, most notably in Druid and Kazakus breathed new life into Reno Jackson decks. Brode explains the developers also take into account deck win rates , and the circular nature of the meta, when considering changing cards:. Tech cards, and many other deck choices, are frequently changed to match the current meta, or even simply the player's estimation of the meta based on their last few matches. After the nerf to Warsong Commander brought down Patron Warrior and made it one of the worst Basic cards alongside Magma Rager , Silverback and a few others, Mysterious Challenger almost single-handedly carried Secret Paladin to the top. Also added were cards that get better as you keep them in your hand - Spellstones , and Unidentified objects, such as Unidentified Maul. Overview: Reno Jackson created a slew of powerful Control decks with a variety of options, and Elise Starseeker helped push this as well, giving additional late-game value. In simple terms, it is the use of out-of-game information or resources to affect one's in-game decisions. Knowledge of the meta thus allows for superior strategy within a match, during the mulligan , and when choosing which deck to play with. Overall the developers have consistently stated a desire for players to use the tools available to shape and develop the meta themselves, without outside intervention from the designers. Discardlock also was created through Malchezaar's Imp and Silverware Golem. Overview: The Grand Tournament's central themes of Inspire and Joust failed to take off as archetypes of their own, but value-oriented cards such as Justicar Trueheart and Nexus-Champion Saraad found use in Control decks. Murloc Paladin also emerged as one of the top decks with Even and Odd Paladin, as the Murloc synergy cards in Journey to Un'goro such as Gentle Megasaur and Rockpool Hunter proved to be very oppressive under the meta after the rotation. Overview: The introduction of Hero cards once again pushed the power level, slowing the metagame even further as decks worked to play these expensive powerhouses. Priest was able to finally make use of Purify if only for a fleeting moment, thanks to a slower meta and some excellent spell support. Marin the Fox would stay in the meta for a long time, and would make a dramatic comeback against Mecha'thun decks in The Boomsday Project. Standard format is expected to see larger and more frequent shifts than Wild format , due to the removal of cards and the smaller pool of cards overall, making the addition of new cards more significant. Every class received a Legendary weapon. Traditionally in any card game after the metagame has stabilized, the metagame slowly evolves between the 3 major deck archetypes of Aggro, Control and Combo due to the "scissors paper stone" nature of the deck archetypes. This was the rise of Highlander decks, also known as Reno Lock , which would remain pertinent up until Knights of the Frozen Throne at least. Overview: The Basic and Classic era had the fewest tools, and so had few well-defined decks compared to today's standards. Metagaming is any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Overview: Blackrock Mountain is remembered as the time of Patron Warrior , a deck notorious for its lack of counters and its ability to pull off insane Burst from hand. With the beginning of Wild format , Chillwind Yeti again reprized the role in Standard format. Over time changes slowly become smaller and less frequent, as deck innovations become less common, the design and capabilities of the new content more polished and explored, and the strengths of each archetype against the others better established. In Hearthstone , the metagame is always evolving as the popularity of various decks come and go. For example, metaphilosophy is philosophy about philosophy, or 'the investigation of the nature of philosophy. Anyfin Can Happen gave rise to Murloc Paladin decks. Another way the meta is used outside of matches is when customising decks, such as in the inclusion of tech cards , cards specifically added to counter key elements of other decks. This was a specific goal for the introduction of game formats , with the aim of creating a more dynamic and shifting meta. C'Thun and the cultists forcibly created an archetype on their own. The meta shifts most strongly in response to the release of new content, due to the variety of new decks and strategies made possible. While new cards are added multiple times a year, this is the only time each year that cards are removed from the meta, and the combined effect has a far larger impact. Another definition refers to the game universe outside of the game itself. Overview: This expansion marked the start of the Year of the Raven. In particular, Open the Waygate turned Archmage Antonidas and four Sorcerer's Apprentices from a rare joke to a legitimate win condition, while the much-maligned The Caverns Below pushed the boundaries on design hard enough to warrant two nerfs. One powerful strategy was using a pre-nerf Force of Nature , where the Treants had Charge , with Savage Roar for a sudden 14 damage from hand. Choosing a deck that is strong in the current meta is commonly considered mandatory when attempting serious progression, such as attempting to reach Legend in Ranked Play ; decks with low winrates against decks popular in the current meta have little chance of "beating the meta" and finding success. Y'Shaarj planted the idea of Big Priest , N'Zoth was another finisher in many Control decks, and Yogg-Saron was well-known for its absurdity and literal madness. It changes very quickly whenever new cards are introduced and slows down after players have been given sufficient time to refine their decks. Metagaming differs from strategy in that metagaming is making decisions based upon out of game knowledge, whereas strategies are decisions made based upon in-game actions and knowledge. Many Tempo oriented decks arose as a consequence of this strong neutral set. The meta is primarily of interest to players seeking to anticipate the choices of their opponents. Toward the end of an expansion or adventure's initial reign, the meta often becomes "stale", with little change or innovation, the balance of power having become well established and the prevailing meta leaving little room for new deck types to make a place for themselves. In particular, Shadowreaper Anduin took the game by storm, combining the original version of Raza the Chained for massive damage. Overview: Un'goro is most known for the new Quest mechanic, which, while not successful for every class, proved extraordinarily powerful in the ones that worked. Designer Dean Ayala explains that the main thing the developers look at in terms of a healthy meta is diversity, and the variety of decks seen in the populations at the different ranks and in the different game modes. When used without context or qualifiers, the term meta is usually used to refer to that of Standard format Ranked Play. Aviana and Kun the Forgotten King proved to be a devastating late-game finisher for Druids, and from them rose the most powerful deck in Hearthstone history. Both decks were very powerful to the point that Odd Paladin's Level Up! The largest changes to the Standard format meta come at the start of each Standard year, when any card sets released in the calendar year before last are removed from the pool of cards eligible for Standard play. However, the power of Undertaker led to a very aggressive variant of Deathrattle Hunter which dominated the meta well into the next expansion. In this example, the metagame behavior of player population as a whole is that Face Hunters are very popular. In the Kinguin Pro League Hearthstone tournament, Brian Kibler brought multiple decks that contained 2 copies of Kezan Mystic because he observed that Firebat had played Secret -heavy decks over the prior few months in other tournaments. Overview: Karazhan is remembered for the loved and hated card Barnes , which would find many decks with Y'Shaarj and no other minions. Also, the aforementioned Piloted Shredder began pushing out Chillwind Yeti in it's spot as "powerful, well-statted minion", due to it's Deathrattle. Witching Hour finally made Taunt Druid a competitive deck, utilizing Hadronox , Master Oakheart , Dragonhatcher , and plenty of taunts such as Primordial Drake and Sleepy Dragon , Taunt Druid proved to be effective against almost every deck archetype, contesting the board against aggro decks through Ironwood Golem and Oaken Summons , having plenty of removal such as Lesser Jasper Spellstone and Naturalize against midrange decks, outvaluing the control decks through Carnivorous Cube and The Lich King , and pressuring the Combo Decks with Master Oakheart and Malfurion the Pestilent. With the Year of the Raven rotation, many powerful decks were no longer playable in Standard, such as Highlander Priest and Pirate Warrior , most of which were very favorable against Quest Rogue.{/INSERTKEYS}{/PARAGRAPH} However, Kibler's metagaming was thwarted when Firebat played with decks that contained no Secrets. Overview: this expansion ended the Year of the Mammoth. To a significant degree, the meta is self-creating and self-defeating. Overall, the meta functions much like a bacterial culture - the population shifts constantly, responding to any changes in its environment, engaged in an ongoing power struggle between its various counter-balanced elements. To this day, Flamewreathed Faceless is still credited as the most balanced card ever created by Blizzard. Within matches, knowledge of the meta often allows an experienced player to predict with great accuracy the precise contents of the opponent's deck, thus gaining a strong advantage. Ayala also states that population size is not in itself a problem, unless it becomes a long-term situation; new decks frequently trend for a short period of time before quickly falling in popularity or being predated by a strong counter deck. High population size is a problem because the deck is seen in too large a percentage of matches, resulting in player frustration and boredom. Among many weapons still remembered in Wild , including especially Kingsbane , which has a whole deck archetype built around it. Similarly, different regions tend to have different metas, likely due both to separate player pools, and overall cultural differences, often influenced by larger gaming trends in those regions. When the metagame barely changes from week to week, the metagame is said to have stabilized, or grown stale. The impression of excessive population size can also result from several separate but similar decks often revolving around a single key card , or even roughly similar decks of the same class, all being popular at the same time, producing a monotonous experience. Popularity of a certain deck often leads to an upswing in the popularity of another deck which effectively counters that deck; this may result in the popularity of the original deck declining, and thus the counter deck in turn becoming unsuccessful in the resulting meta; or the popularity of the counter deck may itself inspire players to use decks that work well to counter that deck, leading to the rise of yet another counter-deck, and so on. Decks that aimed to kill the opponent in one turn often used Murmuring Elemental and Fire Plume Harbinger in conjunction with Shudderwock. It introduced the Recruit mechanic, and gave many classes the tools they needed to advance into Aggro , such as Divine Favor to Paladin and Oaken Summons to Druid. Odd Rogue , Odd Warrior , Even Shaman , and Even Warlock also became popular decks both in standard and in wild, however, Cube Warlock was still favored and widely played throughout the Witchwood. Overview: Gadgetzan is remembered for the rise of the Pirate all across the meta, to the point where Bloodsail Corsair was a legitimate card for Druid decks for Patches the Pirate. Odd Hunter also became competitively viable specifically due to its favorable matchups against Cube Warlock, as the Warlock struggles to summon any threats before the Hunter inevitably achieves an early victory. Boom were criticized as being overtuned and found homes in many decks. Tunnel Trogg filled out the early game of Aggro Shaman , which would proceed to dominate the next few expansions. {PARAGRAPH}{INSERTKEYS}The metagame or meta describes the trends of deck and class choices currently seen in Hearthstone.